Skip to content
TechPulse Blog

The Iconic Game at 20 – How a Plastic Axe Bridged the Gap Among Music Generations

Marking 20 years since the legendary game hit the market across the Atlantic, giving everyday gamers the tools to become rock legends. Figuratively speaking, but try telling that someone who's mastered the epic lengthy instrumental break before an enthusiastic living-room audience.

Developed by Harmonix, Guitar Hero gave players a plastic guitar peripheral to match coloured notes moving along the display in time with the music. Each riff corresponded to particular chords, producing the feel of an authentic live show.

Harmonix had already tried its hand in the music genre before partnering with RedOctane, later purchased by Activision during the mid-2000s. Together, they laid the groundwork for a surprising massively profitable series that had a remarkable influence on numerous musicians included, showcasing decades-old bands to a new generation of gaming enthusiasts.

A former executive, ex-chief operating officer from the developer, recalls the early budgetary hurdles in securing the songs – even though initial releases mostly used rerecorded tracks.

“We rerecorded every song since the dollar figure prohibitive,” he explains. “Even with the publishing rights by themselves, it was nearly impossible. We couldn’t get acts such as legendary groups – RedOctane was operating on a shoestring budget, and we were pretty convinced the project would flop. But once Guitar Hero took off, and record sales and radio play were going up, everyone wanted to be in.”

He continues: “One of the remarkable aspects was how many parents reached out expressing gratitude for exposing their kids to the music they adored. It evolved into an intergenerational phenomenon.”

Timeless Music Gains Younger Fans

Northern Irish group the Answer included their track in the 2008 release Guitar Hero World Tour. Lead musician Paul Mahon remembers how the series brought older hits back into vogue: “Guitar Hero offered a bigger, new demographic. Typically this had been considered outdated material, however when it was included in the title young people discovered it, suddenly it was cool. This validated the genre, and got rid of the ‘dad rock’ tag. It gave all our music renewed popularity.”

At that time, the band's first record was still not available in the US, meaning Guitar Hero was a key medium of discovery for the band as they went on US tour opening for AC/DC. “Their crew had on the song during travel, and some of them recognized us thanks to the game,” he notes.

Major Band Titles Enduring Impact

Rock’s heavyweight names soon capitalised on the series’ popularity, including bands like Aerosmith, Metallica and others featuring in dedicated game editions that focused on their music collections and associated stories, imagery and rock’n’roll mythology. For example, the Aerosmith edition, reportedly to have made the group more money than any of their studio albums. It sold well over 500,000 copies upon release, and demand for their songs rose of up to 40% during an era as the industry was already collapsing.

Guitar Hero still motivates nimble-fingered dedication within the community. Recently, an online personality completed a remarkable feat of DragonForce’s Through the Fire and Flames – a notoriously difficult power-metal song popularized through the game – on Clone Hero, a no-cost alternative with similar mechanics and extensive customisation options. This track is difficult even in expert mode, not to mention performed at increased tempo while hitting every one of its near 4,000 notes. The streamer claimed it took months of practice of practice.

“The game is a fun, fantasy thing. Just as with Call of Duty, that doesn’t mean you ought to pick up actual weapons and enlist,” says DragonForce guitarist Herman Li.

DragonForce had already wrapped up a successful tour when Through the Fire and Flames appeared on Guitar Hero III, yet he explains it turned them into a household name. “I remember our distributors informing us that we were selling albums rapidly,” he says. “Popularity surged when we next toured, and we were playing just before the headliners on the Mayhem festival.”

In fact, the band's visibility from Guitar Hero was so immense that it has risked eclipsing everything else accomplishments. Recently, the song was used in a trailer for Despicable Me 4. “Previously I felt otherwise, but I’ve made peace with it,” Li says. “Should you just hear a single track, that's fine – each person has a unique musical journey and I'm pleased we’ve been part of people’s lives”.

Enduring Impact from the Plastic Guitar

Top-tier promotion, whether it’s for cars, apparel or video games, goes further than selling something – it evokes a longing. Was the game able to harness this? “Precisely what our team aiming to achieve,” Dornbrook says. “That thrill of being a music icon on the stage. From day one, the co-founders felt that there’s an instinctive urge to make music, and their goal was to leverage innovation to enable everyone to participate”.

The majority of Guitar Hero games came out in just a half-decade from 2005 to 2010, featuring spin-offs such as the DJ version, complete with a turntable controller, and Band Hero. Subsequently, corporate focus in plastic instruments waned, except for a brief comeback in 2015.

Titles such as Clone Hero and newer releases have kept the community alive, and there’s set to be something from the original publisher in development. A new studio has begun work on its debut music game. Original co-founders are participating as special advisers. Are gamers ready to embrace a new entry in the spirit of Guitar Hero?

“Our team believed those games could be similar to sports games where you can releases,” Dornbrook says. “With abundant fresh tracks it could remain evergreen, so I’ve always been optimistic. There’s no reason why it can’t continue for future fans.”

About the author

Kevin Lee

A tech journalist and digital strategist with over a decade of experience covering emerging technologies and their impact on society.

TechPulse Blog

Type to search articles.