Elden Ring's Evasion Move Merits Praise

For those who have experienced this acclaimed title, or just about any action-adventure title, you're probably well-versed in the fantastic feature known as the “evasion roll.” This defensive move allows your character to carry out a forward, sideways, or backward tumble to evade incoming harm and create distance from opponents. Appears practical, right?

The evasion roll, however, has gotten a lot of flak, and not just as a result of the somersault; some have dubbed it unintelligent, a easy way out, and an unrealistic move — and occasionally, I see the point. You should see me somersaulting past nearby enemy groups in a well-known fantasy game — untouchable! But Elden Ring's rolling dodge represents the evasion to top all dodge rolls rolling dodges, and I'll tell you why.

Regarding this title, the designers identified an excellent method to address all opinions claiming the maneuver is not challenging enough: merely bestow all foes unreasonable strength, triple that, and each player character who approaches them will appreciate deeply thanks to their rolling skill, me included. When the stakes are this high, evading successfully comes across as a triumph, instead of an unfair advantage.

No different defensive move in the game matches this level of gratification and consistency, as quick dashes offer limited distance and guard stances are easily broken by powerful foes. A person once suggested hopping as the main game evasion method, but besides failing to offer ideal movement, It wasn't clear to me taking a crushing hit would improve my chances of overcoming challenges (skill issue, perhaps).

Learning the Move

Although the rolling dodge grants reprieve in a famously difficult title, it isn't without skill. To begin with, Elden Ring's evasion move only triggers a period of immunity once you release the roll control, which stops a rapid, fearful withdrawal from dire situations. Moreover, while it might transport you away from enemies, it's much better to use it as an opportunity to move nearer, optimally at their back, and deliver attacks. And, finally, it remains necessary to understand and anticipate opponent moves, as dodging at the start of a long charging animation may end your invincibility ahead of the attack striking… which will seriously hurt.

A Well-Designed Feature

Although evasion-rolling in fast repetition could appear somewhat silly (kudos to the Witcher anew), this isn't truly feasible in the game. Naturally, that doesn't render it a believable combat move — the very cause why it would be terrifying to experience it in a product like a historical simulation — yet we're discussing a spectacular magical game we're talking about, so who cares?

Comparable to any well-executed evasion move, this title's dodge motion is spruced up with a small acrobatic jump at the start, offering a lively impression as opposed to dropping the character on the floor. Based on your equipment, the technique may seem incredibly quick or relatively slow, however, it's consistently swifter and more seamless than the evasion moves featured in the previous titles. Certainly, you could plant your large weapon in the dirt while equipped with it, but that's your responsibility for avoiding ranged weapons (In jest — don't play the game with a crossbow).

Optimal Harmony

Elden Ring's evasion system forms an optimal harmony between obstacle and possibility, granting chances of triumph while risking the loss of that hope at the slightest mistake. Master this technique, and you'll gain not only success, but satisfaction.

Kevin Lee
Kevin Lee

A tech journalist and digital strategist with over a decade of experience covering emerging technologies and their impact on society.